Definitions & Industry Terms

High fantasy vs low fantasy: what is the difference?

By the WriteLoom editorial teamUpdated 2026-06-07
Key facts
  • High fantasy is set in an invented secondary world.
  • Low fantasy places magic in the real or a grounded world.
  • The distinction is about setting, not quality.
  • High fantasy often features epic scope and deep worldbuilding.
  • Urban fantasy is a form of low fantasy.
Direct answer

High fantasy is set in a fully invented secondary world — its own lands, histories, and rules, separate from ours — and often features epic scope and extensive worldbuilding. Low fantasy places magical or fantastical elements within the real world or a more grounded, mundane setting, where the magic is the exception rather than the fabric of an entire invented world. The distinction is about setting, not quality. Urban fantasy is a common form of low fantasy, blending magic with the modern real world.

Chapter i·Why it matters

High and low fantasy are basic subgenre distinctions that shape worldbuilding demands, reader expectations, and positioning. Understanding the difference helps writers know what their chosen subgenre requires (a fully invented world versus a grounded one with magical elements) and how to describe and market their work. It clarifies the spectrum of fantasy settings, from epic invented worlds to magic hidden in our own, which is foundational to planning a fantasy novel.

Chapter ii·What to include

  • High fantasy: an invented secondary world.
  • Low fantasy: magic in the real/grounded world.
  • The setting-based distinction.
  • High fantasy's epic scope and worldbuilding.
  • Urban fantasy as low fantasy.
  • Implications for worldbuilding and positioning.

Chapter iii·Example

A sweeping epic set in an entirely invented world with its own continents, histories, and magic is high fantasy. A story where a hidden magical underworld exists within modern London is low fantasy (specifically urban fantasy). The difference is the setting — invented secondary world versus magic within a grounded one — not which is "better."

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